The Dodecaverse is a work in progress. I invented it to serve as a container for several distinctive worlds. My goal is to provide adventurers with a means of travelling between unique worlds, via portals and eldritch magic, while avoiding the "everything-but-the-kitchen-sink" approach to world building .
In the chart below, I've revised my list of planes from the previous Dodecaverse post, and provided a bit of detail on each plane. I hope my humble efforts will inspire you to create vast, monstrous universes of your own!
- M'rth. As a kid I used to love ICE's MERP modules. So, I thought it would be fun to reskin them and plug them into a much darker alternate universe. In M'rth, you won't meet friendly halflings, helpful wizards, or noble heroes. M'rth is a world ruled by violence and corruption, full of Darklings, Goblings, Gurks, and other unsavory races.
- Kxaara. Kxaara is my Weird, Asian-inspired, Sword & Sorcery setting.
- Atlantica/Europa. Renaissance America and Europe, with a focus on adventures in the New World.
- Babylonia. Ancient Mesopotamia.
- Gaia. Bronze-age Earth with a heavy dose of Greek mythology.
- Albion. Dark Ages Britain (no relation to Dark Albion, which I've never read).
- Hyperborea. The setting from "Asonishing Swordsmen & Sorcerers of Hyperborea."
- Urt. The setting from "Tales From the Fallen Empire."
- Luna. Surreal land ruled by the logic of fairy tales and dreams. Voivodja, from "A Red & Pleasant Land," belongs here.
- Olympia. Home of the Lawful gods.
- Tartaros. Home of the Chaotic gods.
- Unknown. This plane exists in case I need to send PC's to some other, random plane on the fly.